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Skye

Initiator

Hailing from Australia, Skye and her band of beasts trailblaze the way through hostile territory. With her creations hampering the enemy, and her power to heal others, the team is strongest and safest by Skye's side.

Abilities

  1. C

    Regrowth

    EQUIP a healing trinket. HOLD FIRE to channel, Healing allies in range and line of sight. Can be reused until her healing pool is depleted. Skye cannot heal herself.

  2. Q

    Trailblazer

    EQUIP a Tasmanian tiger trinket. FIRE to send out and take control of the predator. While in control, FIRE to leap forward, exploding in a Concussive blast on impact and damaging directly hit enemies.

  3. E

    Guiding Light

    EQUIP a hawk trinket. FIRE to send it forward. HOLD FIRE to guide the hawk in the direction of your crosshair. RE-USE while the hawk is in flight to transform it into a flash. The flash reaches max potency after a short duration during the hawk's flight.

  4. X

    Seekers

    EQUIP a Seeker trinket. FIRE to send out three Seekers to track down the three closest enemies. If a Seeker reaches its target, it Nearsights and slows them. Enemies can destroy the Seekers.

Skye this act · E11 A6

Win and pick rates on every map, from every seat in ranked EU lobbies stored on Vantage. All agents →

Abyss46.5%651
Sunset49.2%1,326
Lotus49.3%1,315
Bind49.9%3,341
Summit49.0%1,257
Corrode49.9%1,052
Haven49.8%899

The bar is the 95% range of Skye's true win rate there. Green or red only when all of it is above or below 50%.

The initiator role

Initiators challenge angles by setting up their team to enter contested ground and push defenders away.

See how you play Skye

Enter your Riot ID: Vantage shows your record on Skye by map, next to your other agents, and where Skye wins you more rounds than the rest of your pool.

Ability text and artwork: Riot Games, via valorant-api.com.