Long games slip away
You win 75% of quick games (n=20) but only 37% once a game stretches past 20 rounds (n=30).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
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Your aim was on: 50% headshots, your 4th best of 50 matches on record.
Across your last 20 competitive matches · win rate 65%
From your own record — only what it carries.
Drawn from your last 50 competitive matches. Open any read to see the matches it counted.
You win 75% of quick games (n=20) but only 37% once a game stretches past 20 rounds (n=30).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
283 ACS across 26 wins against 238 across 24 losses — a 45 point spread. You take the matches you score in.
You gain 24 RR per win and drop 14 per loss, across the 13 wins and 7 losses with a known change. At that spread an even record still climbs.
→ You got sharper as it went. Your ACS ran 240 across the first 2, then 276 across the last 2.
Rated by rounds won rather than matches: a few matches are a few numbers, the rounds inside them are a sample worth reading. Ordered by how much you have actually played, so the rows with something to say come first.
860 landed shots across 397 rounds in your last 20 matches.
Win rate, K/D, ACS, where your shots land — every figure above is something you did. This is the one that counts what was done to you.
69,825 damage dealt and 58,517 taken across 397 rounds in your last 20 matches.