Long games slip away
You win 79% of quick games (n=14) but only 39% once a game stretches past 20 rounds (n=33).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
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Across your last 20 competitive matches · win rate 40%
From your own record — only what it carries.
Drawn from your last 47 competitive matches. Open any read to see the matches it counted.
You win 79% of quick games (n=14) but only 39% once a game stretches past 20 rounds (n=33).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
You are 4–8 in the 12 matches decided by 2 rounds or fewer, against 51% across all 47.
3–7 across your last 10, against 57% over the 37 before them.
→ One match sat far below the rest. 60 ACS on Abyss, against 253 across the others.
Rated by rounds won rather than matches: a few matches are a few numbers, the rounds inside them are a sample worth reading. Ordered by how much you have actually played, so the rows with something to say come first.
All 50 matches on record, draws and remakes included. Every figure above counts only the 47 that ended with a result.
820 landed shots across 439 rounds in your last 20 matches.
Win rate, K/D, ACS, where your shots land — every figure above is something you did. This is the one that counts what was done to you.
62,770 damage dealt and 61,389 taken across 439 rounds in your last 20 matches.