Long games slip away
You win 83% of quick games (n=12) but only 45% once a game stretches past 20 rounds (n=38).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
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Your aim was on: 35% headshots, your 8th best of 50 matches on record.
Across your last 20 competitive matches · win rate 50%
From your own record — only what it carries.
Drawn from your last 50 competitive matches. Open any read to see the matches it counted.
You win 83% of quick games (n=12) but only 45% once a game stretches past 20 rounds (n=38).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
4–6 across your last 10, against 57% over the 40 before them.
You gain 17 RR per win and drop 20 per loss, across the 10 wins and 9 losses with a known change. At that spread an even record still slides.
Rated by rounds won rather than matches: a few matches are a few numbers, the rounds inside them are a sample worth reading. Ordered by how much you have actually played, so the rows with something to say come first.
957 landed shots across 425 rounds in your last 20 matches.
Win rate, K/D, ACS, where your shots land — every figure above is something you did. This is the one that counts what was done to you.
57,707 damage dealt and 64,741 taken across 425 rounds in your last 20 matches.