Your queue times are not equal
You win 92% in your earliest sessions (n=13) but 17% in your prime-time sessions (n=12).
→ Move your ranked block toward earliest sessions and leave the weaker window for unrated.
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Across your last 20 competitive matches · win rate 35%
From your own record — only what it carries.
Drawn from your last 50 competitive matches. Open any read to see the matches it counted.
You win 92% in your earliest sessions (n=13) but 17% in your prime-time sessions (n=12).
→ Move your ranked block toward earliest sessions and leave the weaker window for unrated.
As a Sentinel you win 33% (n=18); on every other role it's 75% (n=32).
→ Queue a role you are winning on, and rebuild your sentinel setups in unrated before bringing them back to ranked.
263 ACS across 30 wins against 174 across 20 losses — a 89 point spread. You take the matches you score in.
You are 5–7 in the 12 matches decided by 2 rounds or fewer, against 60% across all 50.
Rated by rounds won rather than matches: a few matches are a few numbers, the rounds inside them are a sample worth reading. Ordered by how much you have actually played, so the rows with something to say come first.
705 landed shots across 428 rounds in your last 20 matches.
Win rate, K/D, ACS, where your shots land — every figure above is something you did. This is the one that counts what was done to you.
54,197 damage dealt and 60,157 taken across 428 rounds in your last 20 matches.