Long games slip away
You win 60% of quick games (n=20) but only 27% once a game stretches past 20 rounds (n=30).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
Loading profile…
Across your last 20 competitive matches · win rate 35%
No Vantage Score yet.
0 of 3 scored games so far. Round data for older games fills in over a few nights.
Each value gets its grade once 3 games this act have full round data.
Each value of every match is placed against players of the same rank and role, from anonymous counts across the matches Vantage has loaded — no names, nothing about who. When a group is too small, a wider one is used, and it is named above.
The score weights them: round win %, KAST, ACS and damage delta 20% each; first duels and headshot % 10% each. Your profile shows the mean over this act; every match has its own in the match history.
It is your own measure, not a ranking: Vantage never lists or compares players by score.
From your own record — only what it carries.
Drawn from your last 50 competitive matches. Open any read to see the matches it counted.
You win 60% of quick games (n=20) but only 27% once a game stretches past 20 rounds (n=30).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
On Phoenix you are 3–2 on Haven, against 1–6 on every other map.
Rated by rounds won rather than matches: a few matches are a few numbers, the rounds inside them are a sample worth reading. Ordered by how much you have actually played, so the rows with something to say come first.
872 landed shots across 426 rounds in your last 20 matches.
Win rate, K/D, ACS, where your shots land — every figure above is something you did. This is the one that counts what was done to you.
60,270 damage dealt and 61,011 taken across 426 rounds in your last 20 matches.