Long games slip away
You win 76% of quick games (n=17) but only 33% once a game stretches past 20 rounds (n=33).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
Loading profile…
Across your last 20 competitive matches · win rate 40%
From your own record — only what it carries.
Drawn from your last 50 competitive matches. Open any read to see the matches it counted.
You win 76% of quick games (n=17) but only 33% once a game stretches past 20 rounds (n=33).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
You are 5–2 in the 7 matches decided by 2 rounds or fewer, against 48% across all 50.
3–7 across your last 10, against 53% over the 40 before them.
You gain 21 RR per win and drop 17 per loss, across the 8 wins and 12 losses with a known change. At that spread an even record still climbs.
→ Your scoring tailed off. Your ACS ran 294 across the first 3, then 206 across the last 3.
Rated by rounds won rather than matches: a few matches are a few numbers, the rounds inside them are a sample worth reading. Ordered by how much you have actually played, so the rows with something to say come first.
737 landed shots across 409 rounds in your last 20 matches.
Win rate, K/D, ACS, where your shots land — every figure above is something you did. This is the one that counts what was done to you.
54,800 damage dealt and 57,646 taken across 409 rounds in your last 20 matches.