Long games slip away
You win 80% of quick games (n=15) but only 41% once a game stretches past 20 rounds (n=34).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
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Across your last 20 competitive matches · win rate 60%
From your own record — only what it carries.
Drawn from your last 49 competitive matches. Open any read to see the matches it counted.
You win 80% of quick games (n=15) but only 41% once a game stretches past 20 rounds (n=34).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
Since last act your headshot rate went from 26% to 30% (n=17, n=27).
235 ACS across 26 wins against 185 across 23 losses — a 50 point spread. You take the matches you score in.
You are 3–6 in the 9 matches decided by 2 rounds or fewer, against 53% across all 49.
Rated by rounds won rather than matches: a few matches are a few numbers, the rounds inside them are a sample worth reading. Ordered by how much you have actually played, so the rows with something to say come first.
All 50 matches on record, draws and remakes included. Every figure above counts only the 49 that ended with a result.
785 landed shots across 408 rounds in your last 20 matches.
Win rate, K/D, ACS, where your shots land — every figure above is something you did. This is the one that counts what was done to you.
60,251 damage dealt and 55,314 taken across 408 rounds in your last 20 matches.