Long games slip away
You win 71% of quick games (n=17) but only 35% once a game stretches past 20 rounds (n=31).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
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Across your last 20 competitive matches · win rate 40%
From your own record — only what it carries.
Drawn from your last 48 competitive matches. Open any read to see the matches it counted.
You win 71% of quick games (n=17) but only 35% once a game stretches past 20 rounds (n=31).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
206 ACS across 23 wins against 204 across 25 losses — 2 points apart. Your scoreline barely moves between the two results.
You are 3–8 in the 11 matches decided by 2 rounds or fewer, against 48% across all 48.
Rated by rounds won rather than matches: a few matches are a few numbers, the rounds inside them are a sample worth reading. Ordered by how much you have actually played, so the rows with something to say come first.
All 50 matches on record, draws and remakes included. Every figure above counts only the 48 that ended with a result.
822 landed shots across 411 rounds in your last 20 matches.
Win rate, K/D, ACS, where your shots land — every figure above is something you did. This is the one that counts what was done to you.
52,908 damage dealt and 58,669 taken across 411 rounds in your last 20 matches.