Long games slip away
You win 47% of quick games (n=17) but only 16% once a game stretches past 20 rounds (n=32).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
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Across your last 20 competitive matches · win rate 25%
From your own record — only what it carries.
Drawn from your last 49 competitive matches. Open any read to see the matches it counted.
You win 47% of quick games (n=17) but only 16% once a game stretches past 20 rounds (n=32).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
215 ACS across 13 wins against 201 across 36 losses — 14 points apart. Your scoreline barely moves between the two results.
→ Your wins got tighter. They went 11–2 early and 13–8 by the end.
→ One match sat far below the rest. 24 ACS on Sunset, against 214 across the others.
Rated by rounds won rather than matches: a few matches are a few numbers, the rounds inside them are a sample worth reading. Ordered by how much you have actually played, so the rows with something to say come first.
All 50 matches on record, draws and remakes included. Every figure above counts only the 49 that ended with a result.
819 landed shots across 386 rounds in your last 20 matches.
Win rate, K/D, ACS, where your shots land — every figure above is something you did. This is the one that counts what was done to you.
52,839 damage dealt and 60,835 taken across 386 rounds in your last 20 matches.