Long games slip away
You win 80% of quick games (n=20) but only 46% once a game stretches past 20 rounds (n=28).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
Loading profile…
Your aim was off: 12% headshots, your 5th lowest of 48 matches on record.
Across your last 20 competitive matches · win rate 60%
From your own record — only what it carries.
Drawn from your last 48 competitive matches. Open any read to see the matches it counted.
You win 80% of quick games (n=20) but only 46% once a game stretches past 20 rounds (n=28).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
Since last act your headshot rate went from 17% to 25% (n=15, n=24).
You gain 20 RR per win and drop 17 per loss, across the 10 wins and 7 losses with a known change. At that spread an even record still climbs.
Rated by rounds won rather than matches: a few matches are a few numbers, the rounds inside them are a sample worth reading. Ordered by how much you have actually played, so the rows with something to say come first.
All 50 matches on record, draws and remakes included. Every figure above counts only the 48 that ended with a result.
968 landed shots across 413 rounds in your last 20 matches.
Win rate, K/D, ACS, where your shots land — every figure above is something you did. This is the one that counts what was done to you.
65,601 damage dealt and 57,136 taken across 413 rounds in your last 20 matches.