Long games slip away
You win 74% of quick games (n=19) but only 39% once a game stretches past 20 rounds (n=31).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
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Your aim was off: 20% headshots, your 10th lowest of 50 matches on record.
Across your last 20 competitive matches · win rate 50%
From your own record — only what it carries.
Drawn from your last 50 competitive matches. Open any read to see the matches it counted.
You win 74% of quick games (n=19) but only 39% once a game stretches past 20 rounds (n=31).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
You are 2–6 in the 8 matches decided by 2 rounds or fewer, against 52% across all 50.
You gain 17 RR per win and drop 20 per loss, across the 8 wins and 6 losses with a known change. At that spread an even record still slides.
Rated by rounds won rather than matches: a few matches are a few numbers, the rounds inside them are a sample worth reading. Ordered by how much you have actually played, so the rows with something to say come first.
1,132 landed shots across 429 rounds in your last 20 matches.
Win rate, K/D, ACS, where your shots land — every figure above is something you did. This is the one that counts what was done to you.
71,629 damage dealt and 60,219 taken across 429 rounds in your last 20 matches.