Long games slip away
You win 67% of quick games (n=21) but only 28% once a game stretches past 20 rounds (n=29).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
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One of your quietest: 166 ACS, your 10th lowest of 50 matches on record.
Across your last 20 competitive matches · win rate 45%
From your own record — only what it carries.
Drawn from your last 50 competitive matches. Open any read to see the matches it counted.
You win 67% of quick games (n=21) but only 28% once a game stretches past 20 rounds (n=29).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
210 ACS across 22 wins against 197 across 28 losses — 13 points apart. Your scoreline barely moves between the two results.
2–8 across your last 10, against 50% over the 40 before them.
On Neon you are 0–7 on Haven, against 20–16 on every other map.
Rated by rounds won rather than matches: a few matches are a few numbers, the rounds inside them are a sample worth reading. Ordered by how much you have actually played, so the rows with something to say come first.
1,028 landed shots across 394 rounds in your last 20 matches.
Win rate, K/D, ACS, where your shots land — every figure above is something you did. This is the one that counts what was done to you.
52,814 damage dealt and 57,408 taken across 394 rounds in your last 20 matches.