Long games slip away
You win 72% of quick games (n=18) but only 31% once a game stretches past 20 rounds (n=29).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
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Across your last 20 competitive matches · win rate 35%
From your own record — only what it carries.
Drawn from your last 47 competitive matches. Open any read to see the matches it counted.
You win 72% of quick games (n=18) but only 31% once a game stretches past 20 rounds (n=29).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
201 ACS across 22 wins against 194 across 25 losses — 7 points apart. Your scoreline barely moves between the two results.
You are 2–5 in the 7 matches decided by 2 rounds or fewer, against 47% across all 47.
You gain 15 RR per win and drop 22 per loss, across the 5 wins and 7 losses with a known change. At that spread an even record still slides.
Rated by rounds won rather than matches: a few matches are a few numbers, the rounds inside them are a sample worth reading. Ordered by how much you have actually played, so the rows with something to say come first.
All 50 matches on record, draws and remakes included. Every figure above counts only the 47 that ended with a result.
766 landed shots across 401 rounds in your last 20 matches.
Win rate, K/D, ACS, where your shots land — every figure above is something you did. This is the one that counts what was done to you.
47,083 damage dealt and 63,420 taken across 401 rounds in your last 20 matches.