Marathon player
You win 82% of long games (20+ rounds, n=11) against 29% of quick ones (n=14). Your mid-game adjustments are doing real work.
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74 RR to Diamond 1 · about 11 games at your recent pace (+22 / −15, 60% wins)
Your aim was off: 20% headshots, your lowest of 25 matches on record.
Across your last 20 competitive matches · win rate 60%
→ You finished on a run. The session closed on three straight wins.
From your own record — only what it carries.
Drawn from your last 25 competitive matches. Open any read to see the matches it counted.
You win 82% of long games (20+ rounds, n=11) against 29% of quick ones (n=14). Your mid-game adjustments are doing real work.
Across your last 20 games headshot rate trends from about 29% down to about 24% — a slide too steady to be scatter.
→ Ten minutes of aim routine before you queue — not sixty, and not during game one.
Last 20 games: lobbies average Diamond 1, you Platinum 2. You gain +22 per win and lose −15 per loss. The system rates you higher than your rank, and the climb is already priced in.
279 ACS across 13 wins against 266 across 12 losses — 13 points apart. Your scoreline barely moves between the two results.
Rated by rounds won rather than matches: a few matches are a few numbers, the rounds inside them are a sample worth reading. Ordered by how much you have actually played, so the rows with something to say come first.
1,286 landed shots across 409 rounds in your last 20 matches.
Win rate, K/D, ACS, where your shots land — every figure above is something you did. This is the one that counts what was done to you.
71,220 damage dealt and 59,156 taken across 409 rounds in your last 20 matches.