Long games slip away
You win 86% of quick games (n=14) but only 39% once a game stretches past 20 rounds (n=36).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
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One of your quietest: 161 ACS, your 5th lowest of 50 matches on record.
Across your last 20 competitive matches · win rate 60%
→ Your wins got tighter. They went 13–2 early and 13–11 by the end.
→ One match sat far below the rest. 96 ACS on Ascent, against 180 across the others.
From your own record — only what it carries.
Drawn from your last 50 competitive matches. Open any read to see the matches it counted.
You win 86% of quick games (n=14) but only 39% once a game stretches past 20 rounds (n=36).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
You gain 21 RR per win and drop 17 per loss, across the 12 wins and 8 losses with a known change. At that spread an even record still climbs.
On Fade you are 4–1 on Lotus, against 3–4 on every other map.
Rated by rounds won rather than matches: a few matches are a few numbers, the rounds inside them are a sample worth reading. Ordered by how much you have actually played, so the rows with something to say come first.
768 landed shots across 412 rounds in your last 20 matches.
Win rate, K/D, ACS, where your shots land — every figure above is something you did. This is the one that counts what was done to you.
55,894 damage dealt and 47,592 taken across 412 rounds in your last 20 matches.