Long games slip away
You win 73% of quick games (n=15) but only 32% once a game stretches past 20 rounds (n=34).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
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Across your last 20 competitive matches · win rate 50%
From your own record — only what it carries.
Drawn from your last 49 competitive matches. Open any read to see the matches it counted.
You win 73% of quick games (n=15) but only 32% once a game stretches past 20 rounds (n=34).
→ Use your timeouts and slow the calls when it's close — you start strong and fade, so make the late rounds simpler, not braver.
Across your last 20 games headshot rate trends from about 28% up to about 39% — a rise too steady to be scatter. Whatever you changed, keep it.
Since last act your headshot rate went from 30% to 36% (n=24, n=12).
6–4 across your last 10, against 41% over the 39 before them.
Rated by rounds won rather than matches: a few matches are a few numbers, the rounds inside them are a sample worth reading. Ordered by how much you have actually played, so the rows with something to say come first.
All 50 matches on record, draws and remakes included. Every figure above counts only the 49 that ended with a result.
797 landed shots across 445 rounds in your last 20 matches.
Win rate, K/D, ACS, where your shots land — every figure above is something you did. This is the one that counts what was done to you.
64,892 damage dealt and 61,136 taken across 445 rounds in your last 20 matches.